During Act I, the aim of the game is to make it into your neighbors home and locate a red key to unlock the red padlock on the basement door. Hello Neighbor is a game that boasts an advanced AI, which is a fancy way of saying that your creepy neighbor will constantly learn from your behaviour and make your breaking and entering life a whole lot harder. With that in mind, I pressed on all the same. So what the game is trying to relay to me from the get-go is that the neighbor captured the young boy for being nosy, and placed him on the other side of the street after locking up someone up in the basement? The setup certainly doesn’t give off a good first impression, made worse by some texture issues during the first cutscene and some odd design bugs that sees you merging with the floor periodically. Did I miss something? It instantly became confusing. That however is clearly not the case, because immediately following on from this cutscene you’re once again thrown into the role of the young boy and respawn outside your home, right across the street from your neighbor. I say that because from the moment you get grabbed, a small cutscene showcases the neighbor once again locking the basement door, presumably with the boy in there due to the sound of a screaming child. What follows on is as confusing as it is open-ended. Before long the neighbor notices you peeping, jumps through the window and grabs you. Doing what any rude prepubescent child would do, the young boy decides to get up close and peer through the window. It’s hard to see exactly what’s going on but at first glace it would seem as though your neighbor is tying someone up and tossing them into the basement. Situated up the street, you kick your football down the road until you stumble upon a strange noise coming from your neighbors home. The game opens up relatively quickly to begin with, you seemingly take on the role of a young boy that appears to have recently moved into the neighbourhood. That's all the news we've got at the moment.Did you ever watch what’s considered to be Shia LaBeouf’s only good movie, Disturbia? That’s the immediate impression that I got when playing Hello Neighbor, being that the premise of the game is trying to work out exactly what secret your creepy neighbor is hiding in his basement. If you're a fan of custom games, don't worry, the selection of the number of blocked doors and traps will be customized in this game mode.Īside from the teasers of Upcoming Update, we discovered that we might get news about new kid class in the autumn. You can also deactivate it for some time to sneak through the obstacle. Wanna learn some details? If you touch the laser beam, the smoke trap will be triggered, and it can cause a lot of trouble. He is setting new traps! From now on, bear traps, glue on doors, and lasers will be randomly spawned each match in Mr. Your creepy Neighbor's message is clear: I don't like you in my house. A trusty crowbar is your best friend now to be able to open those. You'll also meet boarded-up doors, cabinets, and barred windows. Time to spice it all up! We're adding new paths and obstacles to make forays into the Neighbor's house more exciting and nonlinear. Join us on Discord, where all the events occur! If you want to ask questions, hang out with the devs, and be in the know, jump into our Discord! We also highly recommend staying tuned as we're moving in the direction of being open with you and sharing more in the future. In case you missed it, we gathered some sneak peeks just for you. We've recently had a Q&A session with the developers, and they shared some peculiar news about the upcoming Update. We know you're eager to learn about the Secret Neighbor news and get some fresh leaks.
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